Computer Graphics - Table of Contents
Basics
Computer Basics
Physical output devices
Physical input devices
Math Basics
Vectors
Inner product
Cross product
Line Equation
Plane Equation
Matrices
Introduction
Introduction to Computer Graphics
History of Computer Graphics
Software and Standards
Graphics Primitives
Pixels
Line
Polygon
Graphics Pipeline
Transformations
Translation
Scale
Rotate
Shear
View Transformation
Projection
Parallel projection
Orthographic parallel projection
Oblique parallel projection
Cavalier projection
Cabinet projection
Perspective projection
Perspective Types
Clipping
Line clipping
Polygon clipping